Showing posts with label PlayStation. Show all posts
Showing posts with label PlayStation. Show all posts

Monday, July 16, 2012

Sony's Acquisition of Gaikai for $380 Million Could Reinvent Gaming Forever

 

Microsoft’s and Sony’s new console will be revealed in 2013, but what has many gamers and gaming writers anxious and worried is whether the new consoles will incorporate cloud gaming. With the news of Sony’s $380 million acquisition of GaiKai, which offers cloud-based service for accessing video games online with no need of any additional hardware, many are wondering if this is Sony’s next step for its upcoming console. What it could mean is stream games straight to a console with no updates, downloads, porting, or extra hardware for old games to work. A library of all games for the PlayStation could simply be made available online for any gamer to play to their hearts content. Games could be able play conveniently and easily through the service that would be offered through paying for access with no download. This could open new opportunities for more potential gamers to play games they couldn’t before as the prices for consoles would significantly drop due to the likelihood of less hardware needed.


The downside to this “too good to not be sci-fi” experience is the amount of bandwidth that is evolved. We’re talking about Xbox live on an even more massive scale. This type of magnitude of gaming has yet to have an infrastructure to support it since there has yet to be any game that has proven it possible. Full 70+ hour games via an internet connection could not only massively raise the cable bill but could prove to be difficult for those without the needed internet quality in order to play. Nevertheless, Sony’s business move was a smart one as for making GaiKai an ally, now would rid the chance of it being a threat. Sony’s competition, however, will be also looking into cloud gaming as an addition to their new consoles. GaiKai’s competitor, OnLive, also offers their own service for playing cloud-based games on PC, mobile devices, and a streaming box. The investment in cloud gaming is a just and right one for Sony ,however, given the disadvantage of jumping completely into cloud gaming could hurt the company more than they bargained for. If Sony could manage to create a hybrid of both cloud and hardware, it could lessen the need of additional hardware and ease gamers from completely relying on cloud services to play.


A hybrid of both cloud and hardware for the next gen could also prove to be beneficial as more markets could afford a next gen console that would require less hardware and thus be less expensive.  It would also be beneficial if the next gen did offer backwards compatible access to games via the cloud services by using the same partial system storage as the PS3.


GaiKai acquisition is a great investment for Sony’s future that could make it a worthy adversary. 

Narz is long standing Sega Fan, gaming equality advocate, founder of Girl Gamer Vogue, and writer for Gametyrant.

Wednesday, June 06, 2012

Kingdom Hearts: Dream Drop Distance - Upgraded Instrument Same Enchanting Music

Written by Narz.

I fell in love with Kingdom Hearts’ battle system, story, characters and graphics, but what really stirred me to the core was its awesome music; never have I been so moved to shed a tear to a tune. Yoko Shimura , composer and writer for first three Kingdom Hearts games says, “When I create, music, my approach is to put things together to see hot is feel, and then go with what works. That’s my style.” In the Japanese version of Kingdom Hearts, its theme song, “Hikari”, was the pre-intro movie to the English version but not its theme song. However, it didn’t change the fact that it was a magnificently compelling piece that did so much more than just open the game.

Opening with a subtle but beautiful serenade as the lyrics begins with “thinking of you, wherever you are” and ends with “there are many worlds, but they share the same sky- one sky, one destiny” that stimulated a reflective sensation as it brought me back to a the warm fuzzy feeling when you watched a Disney classic like Beauty and the Beast or Cinderella.  As the orchestra exploded in cymbals, violins, and drums it instilled a meaning that you are on a mission to do something fun, exciting, and liberating as the scenes of all the worlds are shown before you. The violins gave a profound rendition of the harsh trials and as the melody marched along until its climax to a high unison octane that exploded in cymbals until it suddenly stopped and transitioned into “Dearly beloved.”This in turn begins with the same notes that “Hikari” ended as the cellos and violins play croon to the sound of ocean waves until the piano solo began softly as if hypnotizing you to forget to press the start button and become lost in the moment. Never did you play a game that stimulates the beginning of a mysterious adventure so fantastic by simply using music.

When first opening the game, “Simple and Clean” written and performed by Hikaru Utada was a techno pop tune played with the opening credits that threw you into the world of the characters foreshadowing the events that would transpire in the entire game. The music represented the characters’ persona so much so that it seemed to complement their clothing styles and mental state of mind. Just the beginning of the tune, as you hear the heartbeat to the percussions until it explodes in a fast pace melody was so exhilarating to hear that it stamped a profound experience in gaming for me.
Listening to the music of the new additions in the series, Dream Drop Distance and Birth by Sleep, Square has not lessened on the depth they portray in their music accompanying their games. With songs attributed to another Square Enix games called The World Ends with You, it is a relief to know that the urge to produce exhilarating music hasn’t been changed but added to. With the new additions we get more bop to our beats. Most of the songs are originally composed by Takeharu Ishimoto who remixed them for Dream Drop Distance. The interesting aspect of these songs is the introduction of lyrics to the music which at first seems to defy the laws that made KH spectacular, but ingeniously the vocals almost uplift the music to newer heights. The punk and magical tune of “Calling-Kingdom Remix”, gives an almost eerie mysterious connotation to the KH series that is highly embraced. Had I been told the next installment would include vocals into the music, I would laugh and outright demand it to be removed, but after hearing the songs it seems almost too artistic.

“Twister- Kingdom Mix” is another track from The World End with You remixed for KH. The melody is such a hip hop country amass trip that I started bopping to the female rapping and was quite stunned to the psychedelic “Beatles” like interlude that was followed by an imaginative guitar solo with more female rapping. It reminded me of something I’d hear from Cowboy Bebop and with that I was sold! By the end of the song, I was almost converted but it wasn’t until I heard “Someday- Kingdom Remix” where I was given a heartwarming euphoric serene feeling and let go to become a fan.  The song reminded me of my favorite Asian band Asobi Sekusu mixed with the same serene meaningful music connotations “Dearly Beloved” and “Simple and Clean” gave. With that, I accepted the innovative transformation Kingdom Hearts became and remain a devoted fan of its music.
   

If you’re a fan of Kingdom Hearts, are you content with the new additions? What’s your take on the old ones versus the new?Let us know on our facebook or twitter.
Kingdom Hearts Dream Drop Distance set to release July 31st, 2012.